package essentials;
/*
* Examples showing how to declare and instantiate an . An
* anonymous class declaration is an that defines the members of a
* class and creates an instance of that class at the same time. They are
* relevant for code that only needs to use a class once. Some anonymous class
* declarations can also be written more succinctly as .
*/
public class AnonymousClasses
{
private static final int MIN_LENGTH = 5;
private static final StringSelector SELECT_ALL = r
{
@Override
public boolean accept(String )
{
return true;
}
};
public static void main(String[] args)
{
// Simple anonymous class implementing an interface
StringSelector selectUpperCase = new StringSelector()
{
@Override
public boolean accept(String string)
{
return string.equals(string.toUpperCase());
}
};
System.out.println();
System.out.println(selectUpperCase.accept("UPPER"));
// Anonymous class with
int maxLength = 5;
StringSelector selectSizeAndNotEquals = new StringSelector()
{
@Override
public boolean accept(String string)
{
return !string.equals([0]) &&
string.length() <= &&
string.length() >= ;
}
};
if (args.length > 0 && args[0] != null )
{
System.out.println(selectSizeAndNotEquals.accept("A string"));
}
// Anonymous class through and with field and methods
Object object = new Object() {
private int numberOfCalls = 0;
private String getMessage()
{
return String.format("%s (called %d times)",
.toString(), ++numberOfCalls);
}
@Override
public String toString()
{
return getMessage();
}
};
System.out.println(object.toString());
System.out.println(object.toString());
}
}
interface StringSelector
{
boolean accept(String string);
}
An anonymous class (short for anonymous inner class) is a class declared as an expression that also instantiates an object of the class. Because the class does not have a name, it cannot be referenced outside the expression where it is declared.
An anonymous class (short for anonymous inner class) is a class declared as an expression that also instantiates an object of the class. Because the class does not have a name, it cannot be referenced outside the expression where it is declared.
A fragment of Java code that evaluates to a single value.
Inner classes (which include and anonymous classes) can refer to variables in their parent scopes (that is, defined elsewhere in the code). In such cases, the compiler makes a copy of the variable and stores it as a field of the object of the anonymous class. This mechanism is referred to as capturing the variable.
Inner classes (which include and anonymous classes) can refer to variables in their parent scopes (that is, defined elsewhere in the code). In such cases, the compiler makes a copy of the variable and stores it as a field of the object of the anonymous class. This mechanism is referred to as capturing the variable.
A class defined within a Java block of code.
It is also possible to define anonymous classes that inherit from a superclass, instead of implementing an interface.
It is also possible to define anonymous classes that inherit from a superclass, instead of implementing an interface.
Once created, instances of anonymous classes behave like any other object.
Calling accept
will dynamically dispatch the execution to the code
of the corresponding method of the anonymous class.
Once created, instances of anonymous classes behave like any other object.
Calling accept
will dynamically dispatch the execution to the code
of the corresponding method of the anonymous class.
The args
parameter is captured as a field of the object. Within
the code of this method, args
refers to a field that receives
a copy of the value passed to the main
method.
The args
parameter is captured as a field of the object. Within
the code of this method, args
refers to a field that receives
a copy of the value passed to the main
method.
The maxLength
local variable is captured as a field of the object.
Within the code of this method, maxLength
refers to a field that
receives a copy of the value of the variable maxLength
;
The maxLength
local variable is captured as a field of the object.
Within the code of this method, maxLength
refers to a field that
receives a copy of the value of the variable maxLength
;
Anonymous classes can only capture variables that are either declared final
or that are never reassigned, and thus are implicitly final.
Anonymous classes can only capture variables that are either declared final
or that are never reassigned, and thus are implicitly final.
The variable MIN_LENGTH
is not captured, because it is static and thereby generally
available via the class.
The variable MIN_LENGTH
is not captured, because it is static and thereby generally
available via the class.
This anonymous class declaration includes a private field and a private method in addition to overriding a method from the superclass.
This anonymous class declaration includes a private field and a private method in addition to overriding a method from the superclass.
A compact syntax for declaring an instance of an interface that has a single abstract method.
Super calls from anonymous class work as usual: the first reachable
overridden method is called (in this case Object#toString()
).
Super calls from anonymous class work as usual: the first reachable
overridden method is called (in this case Object#toString()
).
Methods of anonymous class can call methods on themselves as for all other classes.
Methods of anonymous class can call methods on themselves as for all other classes.
Anonymous classes can be used anywhere a value of a reference type is expected. This includes in field initializers.
Anonymous classes can be used anywhere a value of a reference type is expected. This includes in field initializers.
Anonymous classes implement or inherit from their supertype, depending on whether it is an interface or a class. Because final classes cannot be subclassed, anonymous classes cannot be used to extend them.
Anonymous classes implement or inherit from their supertype, depending on whether it is an interface or a class. Because final classes cannot be subclassed, anonymous classes cannot be used to extend them.
An anonymous class declaration starts with the new
keyword, which indicates
that a new object will be instantiated.
An anonymous class declaration starts with the new
keyword, which indicates
that a new object will be instantiated.
The second part of an anonymous class declaration is the name of a type that will be the immediate supertype of the anonymous class. If the type is an interface, the anonymous class will implement the interface. If the type is a class, the anonymous class will extend that class.
The second part of an anonymous class declaration is the name of a type that will be the immediate supertype of the anonymous class. If the type is an interface, the anonymous class will implement the interface. If the type is a class, the anonymous class will extend that class.
The third part of an anonymous class declaration is an empty argument list. From the Java Language Specification, "An anonymous class cannot have an explicitly declared constructor. Instead, an anonymous constructor is implicitly declared for an anonymous class.".
The third part of an anonymous class declaration is an empty argument list. From the Java Language Specification, "An anonymous class cannot have an explicitly declared constructor. Instead, an anonymous constructor is implicitly declared for an anonymous class.".
The final part of an anonymous class declaration is the body of the class. As for any other class, this body starts and ends with matching curly braces, and consists of class members (fields, methods, and even other classes). Anonymous classes must be concrete classes: if the anonymous class is a subtype of an interface type, it must implement all the methods required by the interface.
The final part of an anonymous class declaration is the body of the class. As for any other class, this body starts and ends with matching curly braces, and consists of class members (fields, methods, and even other classes). Anonymous classes must be concrete classes: if the anonymous class is a subtype of an interface type, it must implement all the methods required by the interface.
Although it is not used, this parameter is necessary to ensure that the method accept
implement the corresponding interface method.
Although it is not used, this parameter is necessary to ensure that the method accept
implement the corresponding interface method.
While anonymous classes, by definition, do not have a name in the source code, it must
be possible to reference them in a running program. This expression returns
the name of any class, including of an anonymous class. In this case the name
should be essentials.AnonymousClasses$2
, or something like it.
Object
. The returned Class
object is the object that is locked by static synchronized
methods of the represented class.
While anonymous classes, by definition, do not have a name in the source code, it must
be possible to reference them in a running program. This expression returns
the name of any class, including of an anonymous class. In this case the name
should be essentials.AnonymousClasses$2
, or something like it.
Object
. The returned Class
object is the object that is locked by static synchronized
methods of the represented class.
The actual result type is Class<? extends |X|>
where |X|
is the erasure of the static type of the expression on which getClass
is called. For example, no cast is required in this code fragment:
Number n = 0;
Class<? extends Number> c = n.getClass();
Class
object that represents the runtime class of this object.
Object
is the root of the class hierarchy. Every class has Object
as a superclass. All objects, including arrays, implement the methods of this class.
String
class represents character strings. All string literals in Java programs, such as "abc"
, are implemented as instances of this class.
String
class represents character strings. All string literals in Java programs, such as "abc"
, are implemented as instances of this class.
Strings are constant; their values cannot be changed after they are created. String buffers support mutable strings. Because String objects are immutable they can be shared. For example:
String str = "abc";
is equivalent to:
char data[] = {'a', 'b', 'c'}; String str = new String(data);
Here are some more examples of how strings can be used:
System.out.println("abc"); String cde = "cde"; System.out.println("abc" + cde); String c = "abc".substring(2, 3); String d = cde.substring(1, 2);
The class String
includes methods for examining individual characters of the sequence, for comparing strings, for searching strings, for extracting substrings, and for creating a copy of a string with all characters translated to uppercase or to lowercase. Case mapping is based on the Unicode Standard version specified by the Character
class.
The Java language provides special support for the string concatenation operator ( + ), and for conversion of other objects to strings. For additional information on string concatenation and conversion, see The Java Language Specification.
Unless otherwise noted, passing a null
argument to a constructor or method in this class will cause a NullPointerException
to be thrown.
A String
represents a string in the UTF-16 format in which supplementary characters are represented by surrogate pairs (see the section Unicode Character Representations in the Character
class for more information). Index values refer to char
code units, so a supplementary character uses two positions in a String
.
The String
class provides methods for dealing with Unicode code points (i.e., characters), in addition to those for dealing with Unicode code units (i.e., char
values).
Unless otherwise noted, methods for comparing Strings do not take locale into account. The Collator
class provides methods for finer-grain, locale-sensitive String comparison.
javac
compiler may implement the operator with StringBuffer
, StringBuilder
, or java.lang.invoke.StringConcatFactory
depending on the JDK version. The implementation of string conversion is typically through the method toString
, defined by Object
and inherited by all classes in Java.
toString
method returns a string that "textually represents" this object. The result should be a concise but informative representation that is easy for a person to read. It is recommended that all subclasses override this method. The string output is not necessarily stable over time or across JVM invocations.
toString
method for class Object
returns a string consisting of the name of the class of which the object is an instance, the at-sign character `@
', and the unsigned hexadecimal representation of the hash code of the object. In other words, this method returns a string equal to the value of:
getClass().getName() + '@' + Integer.toHexString(hashCode())
The locale always used is the one returned by Locale.getDefault(Locale.Category)
with FORMAT
category specified.
format
- A format string
args
- Arguments referenced by the format specifiers in the format string. If there are more arguments than format specifiers, the extra arguments are ignored. The number of arguments is variable and may be zero. The maximum number of arguments is limited by the maximum dimension of a Java array as defined by The Java Virtual Machine Specification. The behaviour on a null
argument depends on the conversion.
IllegalFormatException
- If a format string contains an illegal syntax, a format specifier that is incompatible with the given arguments, insufficient arguments given the format string, or other illegal conditions. For specification of all possible formatting errors, see the Details section of the formatter class specification.
Object
is the root of the class hierarchy. Every class has Object
as a superclass. All objects, including arrays, implement the methods of this class.
print(String)
and then println()
.
print(String)
and then println()
.
x
- The String
to be printed.
String
to upper case using the rules of the default locale. This method is equivalent to toUpperCase(Locale.getDefault())
.
String
to upper case using the rules of the default locale. This method is equivalent to toUpperCase(Locale.getDefault())
.
"title".toUpperCase()
in a Turkish locale returns "T\u0130TLE"
, where '\u0130' is the LATIN CAPITAL LETTER I WITH DOT ABOVE character. To obtain correct results for locale insensitive strings, use toUpperCase(Locale.ROOT)
.
String
, converted to uppercase.
true
if and only if the argument is not null
and is a String
object that represents the same sequence of characters as this object.
true
if and only if the argument is not null
and is a String
object that represents the same sequence of characters as this object.
For finer-grained String comparison, refer to Collator
.
System
class contains several useful class fields and methods. It cannot be instantiated. Among the facilities provided by the System
class are standard input, standard output, and error output streams; access to externally defined properties and environment variables; a means of loading files and libraries; and a utility method for quickly copying a portion of an array.
System
class contains several useful class fields and methods. It cannot be instantiated. Among the facilities provided by the System
class are standard input, standard output, and error output streams; access to externally defined properties and environment variables; a means of loading files and libraries; and a utility method for quickly copying a portion of an array.
Console.charset()
if the Console
exists, stdout.encoding otherwise.
Console.charset()
if the Console
exists, stdout.encoding otherwise.
For simple stand-alone Java applications, a typical way to write a line of output data is:
System.out.println(data)
See the println
methods in class PrintStream
.
print(String)
and then println()
.
print(String)
and then println()
.
x
- The Object
to be printed.
print(boolean)
and then println()
.
print(boolean)
and then println()
.
x
- The boolean
to be printed
length
in interface CharSequence